Attributes
Basic Attributes:
HP: Health, when a character's health drops to 0, they lose the battle.
ATK: Attack, which increases the damage a character deals.
DEF: Defence, which reduces the damage a character takes.
SPD: Speed, the side with higher speed strikes first within a round.
Percentage-Based Attributes:
Lifesteal: Restores health based on the damage dealt.
Fightback: Has a chance to fight back when being attacked.
Combo: Has a chance to attack again during an attack.
Evade: Has a chance to completely dodge an attack when being attacked.
Critical Hit: Has a chance to deal double damage when attacking, and critical hits cannot be evaded.
Stun: Has a chance to stun the target when attacking, rendering them unable to act.
Lifesteal Resistance: Reduces the enemy's lifesteal percentage.
Counter Resistance: Reduces the enemy's counterattack chance.
Double Attack Resistance: Reduces the enemy's double attack chance.
Evasion Resistance: Reduces the enemy's evasion chance.
Critical Strike Resistance: Reduces the enemy's critical strike chance.
Stun Resistance: Reduces the enemy's chance to stun you.
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