Attributes

Basic Attributes:

  • HP: Health, when a character's health drops to 0, they lose the battle.

  • ATK: Attack, which increases the damage a character deals.

  • DEF: Defence, which reduces the damage a character takes.

  • SPD: Speed, the side with higher speed strikes first within a round.

Percentage-Based Attributes:

  • Lifesteal: Restores health based on the damage dealt.

  • Fightback: Has a chance to fight back when being attacked.

  • Combo: Has a chance to attack again during an attack.

  • Evade: Has a chance to completely dodge an attack when being attacked.

  • Critical Hit: Has a chance to deal double damage when attacking, and critical hits cannot be evaded.

  • Stun: Has a chance to stun the target when attacking, rendering them unable to act.

  • Lifesteal Resistance: Reduces the enemy's lifesteal percentage.

  • Counter Resistance: Reduces the enemy's counterattack chance.

  • Double Attack Resistance: Reduces the enemy's double attack chance.

  • Evasion Resistance: Reduces the enemy's evasion chance.

  • Critical Strike Resistance: Reduces the enemy's critical strike chance.

  • Stun Resistance: Reduces the enemy's chance to stun you.

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