# Attributes

## Basic Attributes:

* HP: Health, when a character's health drops to 0, they lose the battle.
* ATK: Attack, which increases the damage a character deals.
* DEF: Defence, which reduces the damage a character takes.
* SPD: Speed, the side with higher speed strikes first within a round.

## Percentage-Based Attributes:

* Lifesteal: Restores health based on the damage dealt.
* Fightback: Has a chance to fight back when being attacked.
* Combo: Has a chance to attack again during an attack.
* Evade: Has a chance to completely dodge an attack when being attacked.
* Critical Hit: Has a chance to deal double damage when attacking, and critical hits cannot be evaded.
* Stun: Has a chance to stun the target when attacking, rendering them unable to act.
* Lifesteal Resistance: Reduces the enemy's lifesteal percentage.
* Counter Resistance: Reduces the enemy's counterattack chance.
* Double Attack Resistance: Reduces the enemy's double attack chance.
* Evasion Resistance: Reduces the enemy's evasion chance.
* Critical Strike Resistance: Reduces the enemy's critical strike chance.
* Stun Resistance: Reduces the enemy's chance to stun you.
